Robimy plik xml. i nazywamy go Cactuar.Następnie wklejamy do niego to:
Spoiler:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Twister" nameDescription="an twister" race="undead" experience="2350" species="ice" speed="400" manacost="0">
<health now="3100" max="3100"/>
<look typeex="9110" corpse="8965"/>
<targetchange interval="20000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="120" attack="125"/>
<attack name="speed" interval="2000" chance="18" radius="6" target="0" speedchange="-800" duration="5000">
<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="ice" interval="1000" chance="9" range="7" target="1" min="-150" max="-600">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="15" min="100" max="300">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="70"/>
<element energyPercent="-20"/>
<element holyPercent="70"/>
<element icePercent="100"/>
<element earthPercent="100"/>
<element deathPercent="-5"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coin
<item id="8300" chance="2500"/> --Flawless Ice Crystal
<item id="8878" chance="1666"/> --Cristalline armor
<item id="2152" countmax="5" chance1="33333" chancemax="2000"/> --Plat
<item id="8911" chance="3400"/> --Northwind Rod
<item id="8858" chance="1666"/> --Elethriel's Elemental Bow
<item id="2158" chance="4500"/> --Blue gem
</loot>
</monster>
Monster działa testowany pod tibie 8.22
Robimy plik xml. o nazwie Twister.Następnie wklejamy do niego to:
Spoiler:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Twister" nameDescription="an twister" race="undead" experience="2350" species="ice" speed="400" manacost="0">
<health now="3100" max="3100"/>
<look typeex="9110" corpse="8965"/>
<targetchange interval="20000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="120" attack="125"/>
<attack name="speed" interval="2000" chance="18" radius="6" target="0" speedchange="-800" duration="5000">
<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="ice" interval="1000" chance="9" range="7" target="1" min="-150" max="-600">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="15" min="100" max="300">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="70"/>
<element energyPercent="-20"/>
<element holyPercent="70"/>
<element icePercent="100"/>
<element earthPercent="100"/>
<element deathPercent="-5"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coin
<item id="8300" chance="2500"/> --Flawless Ice Crystal
<item id="8878" chance="1666"/> --Cristalline armor
<item id="2152" countmax="5" chance1="33333" chancemax="2000"/> --Plat
<item id="8911" chance="3400"/> --Northwind Rod
<item id="8858" chance="1666"/> --Elethriel's Elemental Bow
<item id="2158" chance="4500"/> --Blue gem
</loot>
</monster>
Monsterek testowany pod tibie 8.4
Mam nadzieję że się komuś przydadzą
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