Robimy plik xml. i nazywamy go Cactuar.Następnie wklejamy do niego to:
Spoiler:<?xml version="1.0" encoding="UTF-8"?> <monster name="Twister" nameDescription="an twister" race="undead" experience="2350" species="ice" speed="400" manacost="0"> <health now="3100" max="3100"/> <look typeex="9110" corpse="8965"/> <targetchange interval="20000" chance="15"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="85"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="1"/> </flags> <attacks> <attack name="melee" interval="2000" skill="120" attack="125"/> <attack name="speed" interval="2000" chance="18" radius="6" target="0" speedchange="-800" duration="5000"> <attribute key="areaEffect" value="icetornado"/> </attack> <attack name="ice" interval="1000" chance="9" range="7" target="1" min="-150" max="-600"> <attribute key="shootEffect" value="smallice"/> <attribute key="areaEffect" value="iceattack"/> </attack> </attacks> <defenses armor="30" defense="30"> <defense name="healing" interval="2000" chance="15" min="100" max="300"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element physicalPercent="70"/> <element energyPercent="-20"/> <element holyPercent="70"/> <element icePercent="100"/> <element earthPercent="100"/> <element deathPercent="-5"/> </elements> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <loot> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coin <item id="8300" chance="2500"/> --Flawless Ice Crystal <item id="8878" chance="1666"/> --Cristalline armor <item id="2152" countmax="5" chance1="33333" chancemax="2000"/> --Plat <item id="8911" chance="3400"/> --Northwind Rod <item id="8858" chance="1666"/> --Elethriel's Elemental Bow <item id="2158" chance="4500"/> --Blue gem </loot> </monster>
Monster działa testowany pod tibie 8.22
Robimy plik xml. o nazwie Twister.Następnie wklejamy do niego to:
Spoiler:<?xml version="1.0" encoding="UTF-8"?> <monster name="Twister" nameDescription="an twister" race="undead" experience="2350" species="ice" speed="400" manacost="0"> <health now="3100" max="3100"/> <look typeex="9110" corpse="8965"/> <targetchange interval="20000" chance="15"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="85"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="1"/> </flags> <attacks> <attack name="melee" interval="2000" skill="120" attack="125"/> <attack name="speed" interval="2000" chance="18" radius="6" target="0" speedchange="-800" duration="5000"> <attribute key="areaEffect" value="icetornado"/> </attack> <attack name="ice" interval="1000" chance="9" range="7" target="1" min="-150" max="-600"> <attribute key="shootEffect" value="smallice"/> <attribute key="areaEffect" value="iceattack"/> </attack> </attacks> <defenses armor="30" defense="30"> <defense name="healing" interval="2000" chance="15" min="100" max="300"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element physicalPercent="70"/> <element energyPercent="-20"/> <element holyPercent="70"/> <element icePercent="100"/> <element earthPercent="100"/> <element deathPercent="-5"/> </elements> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <loot> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coin <item id="8300" chance="2500"/> --Flawless Ice Crystal <item id="8878" chance="1666"/> --Cristalline armor <item id="2152" countmax="5" chance1="33333" chancemax="2000"/> --Plat <item id="8911" chance="3400"/> --Northwind Rod <item id="8858" chance="1666"/> --Elethriel's Elemental Bow <item id="2158" chance="4500"/> --Blue gem </loot> </monster>
Monsterek testowany pod tibie 8.4
Mam nadzieję że się komu¶ przydadz±
Tu macie screeny:
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